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621. 27th penal batalion corp reforming - pvp - in Alliance and Corporation Recruitment Center [original thread]
still looking
- by El Geo - at 2011.03.03 20:31:00
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622. 27th penal batalion corp reforming - pvp - in Alliance and Corporation Recruitment Center [original thread]
lol @ no dictatership
- by El Geo - at 2011.03.03 17:51:00
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623. 10 mil SP player looking for PVP - in Alliance and Corporation Recruitment Center [original thread]
what side of the us are you from bud?
- by El Geo - at 2011.03.03 09:46:00
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624. 27th penal batalion corp reforming - pvp - in Alliance and Corporation Recruitment Center [original thread]
still slim pickins
- by El Geo - at 2011.03.02 20:21:00
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625. 27th penal batalion corp reforming - pvp - in Alliance and Corporation Recruitment Center [original thread]
quick bump
- by El Geo - at 2011.03.02 12:10:00
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626. 27th penal batalion corp reforming - pvp - in Alliance and Corporation Recruitment Center [original thread]
still looking for guys and girls that want a challenge
- by El Geo - at 2011.03.02 10:33:00
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627. 27th penal batalion corp reforming - pvp - in Alliance and Corporation Recruitment Center [original thread]
still looking for people
- by El Geo - at 2011.03.01 19:24:00
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628. 27th penal batalion corp reforming - pvp - in Alliance and Corporation Recruitment Center [original thread]
wow, these things really do scroll down fast
- by El Geo - at 2011.03.01 14:16:00
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629. 27th penal batalion corp reforming - pvp - in Alliance and Corporation Recruitment Center [original thread]
our main goal at the moment is to focus on getting some numbers in and running some roams etc, once we've got a good active group together then we may look into an alliance but the futures not set
- by El Geo - at 2011.03.01 11:41:00
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630. 27th penal batalion corp reforming - pvp - in Alliance and Corporation Recruitment Center [original thread]
Edited by: El Geo on 01/03/2011 11:01:08 were reforming our old corp, looking for reasonably active members who have pvp experience, patience and are willing to travel for fights (low/high/wh/null) - must enjoy a challenge - t2 fits preferred ...
- by El Geo - at 2011.03.01 10:56:00
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631. The "THOUSAND PAPERCUTS" project, or all the little things that bother - in EVE General Discussion [original thread]
would be nice to be able to queue your all 3 characters skills up....
- by El Geo - at 2011.02.15 10:45:00
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632. Infernal Redemption seeks pvpers! - in Alliance and Corporation Recruitment Center [original thread]
bump
- by El Geo - at 2011.02.01 05:11:00
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633. want the golden retriever back - in Player Features and Ideas Discussion [original thread]
it was funny to look at, plus side of added comic relief when killing one going 'here boy!'
- by El Geo - at 2011.01.27 19:05:00
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634. New ship needed: T2 Drake. - in Player Features and Ideas Discussion [original thread]
Originally by: Corporal Punishment08 Originally by: Gypsio III We need miniDrakes as drones, that would be launched from a Drake. And these miniDrakes would have drones of their own! Yeah, and also, the original Drake that th...
- by El Geo - at 2011.01.27 19:00:00
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635. Infernal Redemption seeks pvpers! - in Alliance and Corporation Recruitment Center [original thread]
i cant fly a harb.....
- by El Geo - at 2011.01.27 18:17:00
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636. Infernal Redemption seeks pvpers! - in Alliance and Corporation Recruitment Center [original thread]
you should join mine, beats sitting in stations all day
- by El Geo - at 2011.01.27 00:06:00
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637. New Dev Blog: The Sanshas are Coming - in EVE Information Portal [original thread]
confirming that scout are soloable, vanguard clearly are not - damn those things killed us off quicker than a class 5 wormhole lol better ai = better game i really cant see why people would quit becuase of incursion tbh, eves a great game BECUASE ...
- by El Geo - at 2011.01.19 17:45:00
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638. New ship needed: T2 Drake. - in Player Features and Ideas Discussion [original thread]
t2 drake, my votes on t2 myrm 7 turret slots (plus 3 spare for cmmd links) 6 mids and 6 low slots 125 bandwidth with 250m3 drone bay
- by El Geo - at 2011.01.05 12:41:00
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639. Moons - in Player Features and Ideas Discussion [original thread]
Originally by: HELIC0N ONE Turning EVE into an endurance contest where the rewards go to the group prepared to tolerate the most un-fun tedious crap for the longest (in this case, scanning and rescanning entire regions of space, then teari...
- by El Geo - at 2011.01.05 12:19:00
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640. Moons - in Player Features and Ideas Discussion [original thread]
Edited by: El Geo on 05/01/2011 12:17:41 sounds like a good idea to me if it was well balanced for example lower end moons wouldnt deplete (hell pretty much every moon ive ever scanned had hydro or silicates for example) and mid range ones to...
- by El Geo - at 2011.01.05 12:15:00
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